Primary Catalogue

Series: Information and Communications Technology


Avoiding Plagiarism: Bibliographies

Avoiding Plagiarism: Bibliographies

Most of us always try to abide by the law. But did you know that just by submitting a research report, you could be committing a crime? That is, if you have used the work or intellectual property of others without acknowledging it. Plagiarism is...Show More
Codes and Canines: Data Transmission and Storage

Codes and Canines: Data Transmission and Storage

This creative programme takes students on a journey as Kat teaches them about data storage and communication. Powerful visual diagrams and animations are used throughout, in order to aid students’ understanding of the concepts that are...Show More
Conditionals in Plain English

Conditionals in Plain English

A presenter explains the use of conditionals within programming and how to teach it in the classroom
Copyright: Creative Commons and Attribution

Copyright: Creative Commons and Attribution

A person’s intellectual property does not just refer to their ideas or words. It also means any images, music and videos that they have created. These types of works are protected online by a licence that tells us if and how we can use or...Show More
Designing Programs with Flowcharts

Designing Programs with Flowcharts

Even the most experienced programmers use simple visual models and techniques to plan an effective algorithmic solution. In this video, students are introduced to the IPO model and flowcharts as two such methods to abstract unnecessary...Show More
Designing Programs with Pseudocode

Designing Programs with Pseudocode

Using the analogy problem of washing dirty dishes, this video explores the IPO model and pseudocode as tools to guide computational thinking. Students of lower secondary digital technologies will understand how using pseudocode can be an...Show More
How Computer Data Is Stored

How Computer Data Is Stored

Files are stored on a hard drive and are different sizes. In this clip, cartoon dinosaurs are used to demonstrate the size of files. It begins with bits that are made up of 1s and 0s. Eight bits make a byte, 1000 bytes make a kilobyte, 1000...Show More
How Computers Have Changed

How Computers Have Changed

This episode takes a brief journey through time, showing how computers have changed over the years. From the mechanical calculator invented by Charles Babbage and programmed by Ada Lovelace, to Alan Turing’s algorithms which are still used in...Show More
How do Computers Think?

How do Computers Think?

Introducing the concepts of abstraction, decomposition, algorithm design and pattern recognition, this video gets inside the ‘mind’ of a computer to understand why computational thinking this is a crucial first step to designing a successful...Show More
How Does the Internet Work?

How Does the Internet Work?

How the Internet works is explained using the example of pigeons in their nests. All the pigeons, or computers, are connected together, and this is called a network. The rules of how the messages are sent are called protocols, and large messages...Show More
How Search Works

How Search Works

Discover how search engines work through the example of a bear searching for honey in the woods. A search engine uses web crawlers to find information and send back a copy of each page. Algorithms are used to find the best match, and then the...Show More
How to Break Down Problems

How to Break Down Problems

Decomposition is the process of breaking down a problem into smaller parts. Mr Moose’s problem is that he is hungry, and students find out how he could break down and solve his problem.
How to Make a Computer Game

How to Make a Computer Game

There are many different elements that go into making a computer game: deciding on the type of game, designing the pictures, animating the characters and choosing what will happen. We learn about why it's important to make sure that the game gets...Show More
How to Make an Animation

How to Make an Animation

This programme provides a basic introduction to animation, demonstrating how lots of pictures that are slightly different are put together to make it look as if a picture is moving. Pictures of a cat are shown in slightly different positions and...Show More
How to Write Complex Programs

How to Write Complex Programs

Complex programming is introduced using an example of a kangaroo that needs to have a drink without being eaten by a crocodile. The kangaroo needed to check that the crocodile was not near the water before she had a drink and she needed more than...Show More
Let's Build the Internet: Networking

Let's Build the Internet: Networking

In this animated programme, our character Sam shows students the basics of networking and data transmission. Engaging graphics are used to explain concepts clearly and visually, depicting how data is transmitted via cables and fibre optics, and...Show More
Loops in Plain English

Loops in Plain English

A presenter explains that loops are a set of instructions which are carried out repeatedly and how they are used in the Kano coding classroom.
Online Databases

Online Databases

It is easy to feel overwhelmed when we perform a search online. Often, we get millions of results, only a fraction of which will be appropriate for our research. Enter: databases, and using them is simpler than you might think. This programme...Show More
Online Research Skills

Online Research Skills

Search engines are a useful tool, but how can students get the best results from them? Join the fictional Professor Doogle as she looks at skills including: selecting and searching search engines and databases; using precise keywords; predicting...Show More
Ring! Wring!

Ring! Wring!

Students read, sing and learn about technology and the earliest inventions, such as the wheel. They also gain appreciation for the importance of using technology respectfully. This curriculum-aligned song targets outcomes of curriculum...Show More
SMS

SMS

After Tom Thomas’ friend, Kayta, leaves her mobile phone at his apartment, he wants to read her text messages. Simka and Nolik know it’s wrong and try to stop him from reading messages that aren’t his to read. He also learns that when the...Show More
Using Computers at Work

Using Computers at Work

Students will watch some examples of how computers are used day to day by ordinary people. They are used in shops, for taking photographs, in sport, for making music and films, to help us to learn, in aeroplanes and for going into space. What do...Show More
Using the Catalogue

Using the Catalogue

Our school and local libraries have a wealth of information to help us research just about any topic we can think of. But where do you start? Understanding online library catalogues, classification systems and signage is a fundamental library...Show More
Variables in Plain English

Variables in Plain English

A presenter explains what variables are in coding and gives some examples.
Welcome to Faceschool

Welcome to Faceschool

"Welcome to Faceschool" follows thirteen-year-old Toby as he is introduced to a strange world of social media where its users are face-to-face but behave as if they were online. With the guidance of Navigator Milly, Toby meets many unusual...Show More